Seth Hudson is an assistant professor of game writing in the Computer Game Design program in Mason’s College of Visual and Performing Arts. On September 25, 3-4 p.m., in the Fenwick Main Reading Room, Professor Hudson will present “Theoretical Approaches to Developing Industry-Relevant Pedagogy
in Computer Game Design”. He will discuss his research on pedagogy in computer game design programs, presenting a framework for course and curriculum development for computer game design in higher education and methodologies that leverage the actual experiences of practitioners in the games industry.
Professor Hudson teaches story design for computer games, critical studies, and the history of computer games. His continuing interests lie in narrative, critical theory, the teaching of writing, and research to improve teacher practice in higher education — all in relation to the emerging field of game studies and game design.
Research Reflections in the Reading Room highlights Mason faculty research interests and foci.